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Saturday, November 8, 2008
VR material
If it does matter to anyone....please find below some important material for VR...
4th UNIT:
Geometric modelling
Kinematic modelling
Model management
Physical modelling & behaviour modelling
5th UNIT:
Methodology & Terminology
User performance studies
VR health
6th UNIT:
Medical Applications
Military Applications
VR in force
VR in arts
VR in education
VR in navy
7th UNIT:
Creating shapes in Java3D
Loading and manipulating external models
Modelling Geometry
Toolkits & Scene graphs
WTK Networking
8th UNIT:
3D Sprites
Animated 3D sprites
Creating 3D Sprites
Particle System
all the best...
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